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Glory of the north witcher 3
Glory of the north witcher 3




glory of the north witcher 3

There are set of tracks leading into a nearby cave, which is where the archer was dragged by Trolls. And one set of tracks with a group of men dragging a boat north.įollow the set of prints leading away from the camp, before the attack, you will discover that one was attacked by an archer. There are one set of prints leading away from the camp, before the camp was attacked. Once at the campsite, use your Witcher Senses to examine the bodies. Head towards Hjalmar's camp you may encounter more Sirens along the way. You likely have some twine on you - and there are nails in the some of the boards around the ship, if you want to do him the favor. Before leaving, he will ask you to bring him Nails and Twine to finish building the boat. Talk to him to find out if he has seen Hjalmar he has, and tells where they are likely camped. Talk to the man inside the boat, who turns out to be the now insane Jarl of Undvik. Kill any sirens outside the boat, then climb into the boat, and examine why the giant put food there. Once you get close a cutscene will occur, with Geralt observing some Sirens around a half built boat, and the giant walking past, and giving the Sirens some food, as well as putting some food in the boat. Once on Undvik, head to the ruins of Urskar as shown on your map marker.

glory of the north witcher 3

One will talk about how the Jarl died the other talks about the many Sirens there.Īfter talking to the survivors sail to Undvik, or if you have the destination unlocked on your map, fast travel directly there. To accomplish the first (optional) objective, go to the New Port Inn and talk the people from Undvik, to find more about the giant, and the Jarl of Undvik.






Glory of the north witcher 3